We love to SDK. It's the 5th stroke. It takes skill, strength, flexibility, conditioning & mental toughness.
For many it's the 2nd fastest stroke, but it's not a legal stroke.
We wish it was legal. We wish there weren't 15 m restrictions in races.
We count our kicks because kicks count.
We train to SDK faster. Some call SDKs underwaters or dolphins.
What are you doing to improve your SDK?
How many do you take in each race?
Help! My SDK is Horrible! has many tips & a program to get faster.
Here's a helpful post in it.
What are your SDK times?
15, 25, 50, 75, 100, 150 & 200?
Spend some time in the SDK lane & you'll be kicking faster before you know it.
the breastroke lane
The Middle Distance Lane
The Backstroke Lane
The Butterfly Lane
The SDK Lane
The Taper Lane
The Distance Lane
The IM Lane
The Sprint Free Lane
The Pool Deck
But there is a point at which each swimmer should surface vs. trying to stay under for the full 15 meters allowed. Some people are excellent at SDKing and can maintain a swimming speed underwater, but others actually begin slowing down, even though they can still make the full 15 meters. Once you begin slowing down, you're better off to get to the surface and swim if you care about your speed.
Yes. I have timed this over and over in practice. Zero SDK is the fastest (except off the start where 2-4 SDKs seem to be ok - not clearly faster than FK, but not cleary slower either). I'm convinced that I am doing something wrong in my SDK, but I haven't figure out what it is yet.
But there is a point at which each swimmer should surface vs. trying to stay under for the full 15 meters allowed. Some people are excellent at SDKing and can maintain a swimming speed underwater, but others actually begin slowing down, even though they can still make the full 15 meters. Once you begin slowing down, you're better off to get to the surface and swim if you care about your speed.
Yes. I have timed this over and over in practice. Zero SDK is the fastest (except off the start where 2-4 SDKs seem to be ok - not clearly faster than FK, but not cleary slower either). I'm convinced that I am doing something wrong in my SDK, but I haven't figure out what it is yet.