Having just finished another summer league season of interminably long meets, 4-5 hours each, twice a week (and that's with no rain delays), I was wondering if anyone had good ideas for reducing the time it takes to run a meet. Some ideas I've had are:
1 - only announce event, heat and then full description of that event for the first heat. Subsequently, only announce heats.
2 - have kids on blocks when previous heat finishes
3 - drink more to make it less painful
We had one starter at an away meet who would spend 30-45 seconds after each heat talking to folks before she would get the kids on the blocks. I almost lost it.
In all honestly, any tips would be greatly appreciated.
Parents
Former Member
You could also use dive-over starts. Heat 2 would be on the blocks, ready to go, while Heat 1 is in the water. When Heat 1 finishes, those kids stay in the water until Heat 2 goes off the blocks.
Anna Lea
You could also use dive-over starts. Heat 2 would be on the blocks, ready to go, while Heat 1 is in the water. When Heat 1 finishes, those kids stay in the water until Heat 2 goes off the blocks.
Anna Lea