Okay, Many Questions, Starting With.. How do i improove my freestyle?
Former Member
Okay, So, My record on the 50m free is 26s.
It sucks.
Im 6'4
190lbs
And i SUCK at everything else. (not really) im just not down with some stuff yeat, im too panzy to do Backstroke ( im extremelly fast ) but have the biggest fear of hitting my head on the wall.
After i do a 50 butter fly.. i can no longer do it perfect. IT SUCKS.
Right now my best stroke is the freestyle, and i want to make state this year with a 23.50 sec 50 individual free style on in a relay.
What do you guys suggest me to do Im going to start practice this year this tuesday oct. 23. And i will try anything to make me improove my swimming skills.
I wanna work on my Jumps, My flip turns, and how i do my stroke.. whatever makes me move faster then normal! PLEEEASE help. Ive looked everywhere and i cant seem to find a reasonable answear. I know practice makes better, but:rolleyes:.. i need some technique to try to practice LOL.
a beat kick is a kick that has some sort of pattern to it. a number reflects the number of kicks per stroke cycle. for example, most distance swimmers have a 2-beat kick. for every two arm pulls (one cycle), they have two kicks, usually one kick with each arm pull. a 6-beat kick is faster - something you'd want to work on for your 50s, 100s and 200s.
if you practice your SDK a lot, you may find that for your freestyle events, you have a lot more momentum breaking out into your crawl than you will using a flutter kick off the wall. yes, you will find that your oxygen may disappear quickly, but with practice, you'll get used to it and find better and more efficient ways to do utilize SDK off the wall.
I personally do 1-3 SDKs off the wall depending on event, turn number and exhaustion level. I have found it to help.
a beat kick is a kick that has some sort of pattern to it. a number reflects the number of kicks per stroke cycle. for example, most distance swimmers have a 2-beat kick. for every two arm pulls (one cycle), they have two kicks, usually one kick with each arm pull. a 6-beat kick is faster - something you'd want to work on for your 50s, 100s and 200s.
if you practice your SDK a lot, you may find that for your freestyle events, you have a lot more momentum breaking out into your crawl than you will using a flutter kick off the wall. yes, you will find that your oxygen may disappear quickly, but with practice, you'll get used to it and find better and more efficient ways to do utilize SDK off the wall.
I personally do 1-3 SDKs off the wall depending on event, turn number and exhaustion level. I have found it to help.
Hmm sweet my season starts this tuesday ill try that. Never really thought about it but i do kick alot for my 50s so probrably 6 beat
As someone already said - without seeing your stroke it is nearly impossible to tell you how to improve your freestyle.
If you swim 26 seconds in 50 SHORT COURSE METERS (please confirm), you should already be capable of 23.5 SHORT COURSE YARDS.
It sounds to me like you are a sloppy swimmer. You really can't describe your stroke nor anything else about your technique.
50 free short course (what most USA high schools swim) requires attention to detail to be truly successful. You can get by with strength, height, and brute force, but other swimmers with great starts, walls, and smart breathing will beat you. They will go 22 seconds to your 23 because they are better, not necessarily faster.
You need explosive starts with an efficient underwater streamline off the start. You need a tight fast flip with another SDK off the wall. And you should probably race zero or one breath down and ono to three back.
As someone already said - without seeing your stroke it is nearly impossible to tell you how to improve your freestyle.
If you swim 26 seconds in 50 SHORT COURSE METERS (please confirm), you should already be capable of 23.5 SHORT COURSE YARDS.
It sounds to me like you are a sloppy swimmer. You really can't describe your stroke nor anything else about your technique.
50 free short course (what most USA high schools swim) requires attention to detail to be truly successful. You can get by with strength, height, and brute force, but other swimmers with great starts, walls, and smart breathing will beat you. They will go 22 seconds to your 23 because they are better, not necessarily faster.
You need explosive starts with an efficient underwater streamline off the start. You need a tight fast flip with another SDK off the wall. And you should probably race zero or one breath down and ono to three back.
Hmm, Ill explain better my stroke after tuesday, i need to get back to practicing or i cant really tell you what im having problems with ill post back here this tuesday night.