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<?xml-stylesheet type="text/xsl" href="https://community.usms.org/cfs-file/__key/system/syndication/rss.xsl" media="screen"?><rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:slash="http://purl.org/rss/1.0/modules/slash/" xmlns:wfw="http://wellformedweb.org/CommentAPI/"><channel><title>Short-Axis</title><link>https://community.usms.org/swimming/f/general/5323/short-axis</link><description>If someone were told Butterfly and Breaststroke are short-axis strokes, how would you explain what &amp;#39;short-axis&amp;#39; means? Trying to find a simple way to explain this phrase, but I&amp;#39;m coming up fairly empty.</description><dc:language>en-US</dc:language><generator>Telligent Community 12</generator><item><title>RE: Short-Axis</title><link>https://community.usms.org/thread/69101?ContentTypeID=1</link><pubDate>Wed, 06 Jun 2007 11:27:32 GMT</pubDate><guid isPermaLink="false">3187ac58-ba85-4314-b79a-c45cd885e09a:91e9fe1e-ecff-424d-a391-20738bcaab83</guid><dc:creator>Allen Stark</dc:creator><description>Long axis makes sense for back and free as you really should rotate along your long axis. I think since people were really trying to emphasize the rotation this name stuck.By analogy fly and *** were called short axis,but IMHO that is a confusing description. In both *** and fly you should undulate not teeter-totter.How about long axis vs undulate(or axis of evil vs&amp;quot;the good ones&amp;quot;:duel::thhbbb::rofl::dedhorse:)&lt;div style="clear:both;"&gt;&lt;/div&gt;</description></item><item><title>RE: Short-Axis</title><link>https://community.usms.org/thread/69126?ContentTypeID=1</link><pubDate>Wed, 06 Jun 2007 07:28:09 GMT</pubDate><guid isPermaLink="false">3187ac58-ba85-4314-b79a-c45cd885e09a:dc9e56a2-88c5-49e9-9b9f-0ca9b21a9406</guid><dc:creator>Former Member</dc:creator><description>Long axis makes sense for back and free as you really should rotate along your long axis. I think since people were really trying to emphasize the rotation this name stuck.By analogy fly and *** were called short axis,but IMHO that is a confusing description. In both *** and fly you should undulate not teeter-totter.How about long axis vs undulate(or axis of evil vs&amp;quot;the good ones&amp;quot;:duel::thhbbb::rofl::dedhorse:)
 
That&amp;#39;s a good suggestion except that you got your &amp;quot;evil v/s good&amp;quot; analogy mixed.
It&amp;#39;s (or should be):  :2cents:
Long = Good  (Free = better than good)  (Back....OK!)
Undulate = Depends 
(Fly = nice to watch and good if you do it well)
(*** = Evil)&lt;div style="clear:both;"&gt;&lt;/div&gt;</description></item><item><title>RE: Short-Axis</title><link>https://community.usms.org/thread/69194?ContentTypeID=1</link><pubDate>Wed, 06 Jun 2007 04:08:59 GMT</pubDate><guid isPermaLink="false">3187ac58-ba85-4314-b79a-c45cd885e09a:6c904d5e-d65f-4ea8-825c-cfcd167cf894</guid><dc:creator>knelson</dc:creator><description>Undulate = Depends

That&amp;#39;s not fair, Ahmed.  Not all short-axis strokers are incontinent. :)&lt;div style="clear:both;"&gt;&lt;/div&gt;</description></item><item><title>RE: Short-Axis</title><link>https://community.usms.org/thread/69048?ContentTypeID=1</link><pubDate>Tue, 05 Jun 2007 09:11:38 GMT</pubDate><guid isPermaLink="false">3187ac58-ba85-4314-b79a-c45cd885e09a:9be2c22c-7870-469a-bacc-13e9db324454</guid><dc:creator>some_girl</dc:creator><description>I would say to imagine that you have two lines drawn through you, and they cross at your belly button. The shorter one is the one you rotate on or over.&lt;div style="clear:both;"&gt;&lt;/div&gt;</description></item><item><title>RE: Short-Axis</title><link>https://community.usms.org/thread/69082?ContentTypeID=1</link><pubDate>Tue, 05 Jun 2007 03:14:44 GMT</pubDate><guid isPermaLink="false">3187ac58-ba85-4314-b79a-c45cd885e09a:bfb6a3d8-64e8-4466-b78a-0b4a4a5c94e8</guid><dc:creator>knelson</dc:creator><description>I think a skewer analogy is good for the long axis strokes.  Maybe something like a teeter-totter for short axis?  Everyone understands how a teeter-totter works.&lt;div style="clear:both;"&gt;&lt;/div&gt;</description></item><item><title>RE: Short-Axis</title><link>https://community.usms.org/thread/69061?ContentTypeID=1</link><pubDate>Tue, 05 Jun 2007 03:05:35 GMT</pubDate><guid isPermaLink="false">3187ac58-ba85-4314-b79a-c45cd885e09a:de253967-c901-4226-85f8-6e45cbcc79bc</guid><dc:creator>Muppet</dc:creator><description>Nathan, thanks for posting the question.  I&amp;#39;ve been wondering this myself.  
 
Carrie - I like your skewer explanation&lt;div style="clear:both;"&gt;&lt;/div&gt;</description></item><item><title>RE: Short-Axis</title><link>https://community.usms.org/thread/68952?ContentTypeID=1</link><pubDate>Mon, 04 Jun 2007 13:34:04 GMT</pubDate><guid isPermaLink="false">3187ac58-ba85-4314-b79a-c45cd885e09a:dede65ae-02b8-4e60-9741-9e42b2afeb05</guid><dc:creator>Former Member</dc:creator><description>in short axsis the fixed point is small, the only spot that does not move verticly is part of the lower back, and in long axsis the whole spine is fixed.&lt;div style="clear:both;"&gt;&lt;/div&gt;</description></item><item><title>RE: Short-Axis</title><link>https://community.usms.org/thread/68937?ContentTypeID=1</link><pubDate>Mon, 04 Jun 2007 09:31:40 GMT</pubDate><guid isPermaLink="false">3187ac58-ba85-4314-b79a-c45cd885e09a:51f1e022-dbc9-4bf2-b204-dfda5d2e98c4</guid><dc:creator>aquaFeisty</dc:creator><description>you rock back and forth like a short skewer is stuck through you from hip to hip as opposed to the long-axis strokes where you rotate back and forth like a long skewer is stuck from your head to toes

although that&amp;#39;s not the greatest description either... because you don&amp;#39;t really rotate along the axis like you truly do in free and back.  tough one.  good luck&lt;div style="clear:both;"&gt;&lt;/div&gt;</description></item></channel></rss>